Going ons

    Thursday, October 27, 2011

    Costume Progress

    Here are the different stages of construction for Mordecai's head and for my ACM homies who want to make their own papercraft, here is the workflow.


    Rough modeling in Maya.

    Polygon reduction, simplifying the topology into triangles so that it's easier to fold and put together. Fixed the back of the head.


    Made UV maps in order to texture in Photoshop. I HATE making UV maps and these usually take me hours to do right, but afterword surfacing (my favorite part) goes by pretty quickly.

    OHHHHHHHHHHHHhhhhhhhhhhhh! Export the model as a .obj and open it in Pepakura Desgin.

    Unravel the model and start rearranging the paper folds so that each piece fits onto a page of paper. Everything up to this point took ~20 hours D: Tomorrow is all about printing, folding and gluing, which is probably going to take another 8 hours.

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